Six Ways. One Remains.
ブレない — unwavering; true to your line. Six schools each certain they have understood fighting correctly. The match is how that argument is settled.
Water beats Fire beats Earth beats Water.
Light beats Void beats Wind beats Light.
The advantage is tempo, not damage — because the loadout screen must not beat the player.
In development. There is no download yet, and no release date — when there is a build worth playing, it will appear here.
No mailing list, no pre-orders, nothing to sign up for.